Hello! I'm Abdelfettah Latrache, an AI engineer and father. I am passionate about solving problems with technology and education.
This presentation will take you through my journey from idea to building an AI-powered chess robotic arm.
Artificial Intelligence (AI) is the simulation of human intelligence in machines, enabling them to learn, reason, and adapt. In chess, AI has evolved from brute-force systems like IBM's Deep Blue (1997) to self-learning models like AlphaZero (2017), which masters the game through neural networks and self-play.
AI powers everything from voice assistants to adaptive learning tools, making complex tasks accessible and personalized.
In my project, AI is the brain behind the robotic arm, adapting to a child's skill level and providing interactive guidance.
The idea for ChessAIArm stemmed from challenges in teaching chess amid busy family schedules. It's a revolutionary AI-powered robotic arm that plays on a real chessboard, offering hands-on, screen-free learning for kids.
From personal frustration to a full project, it's designed to engage children playfully while teaching strategy.
I leveraged AI tools like Grok to accelerate development, from brainstorming to coding. The build process includes:
Challenges like supply chain delays are mitigated through experienced integration and transparency.
With AI so strong today, iterating through ideas has become cheaper and easier than ever. Tools like Grok enable rapid prototyping, validation, and refinement—democratizing entrepreneurship for creators like me.
This lean cycle ensures we build what users truly want:
Applied to ChessAIArm: Quick MVP tests confirmed demand before full hardware investment.
This journey shows how AI democratizes innovation, turning ideas into reality quickly. ChessAIArm transforms chess education, making it engaging and accessible for kids.
Future plans: Enhance with neural networks for stronger AI play and launch via Kickstarter. Thank you for listening – questions?
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